The first actual tabletop battle was a small affair fought last night. US forces comprised 302/1, a Marine company of 4 Infantry, an HMG support platoon and an 81mm support platoon along with an FAO for naval gunfire support. Facing them was a mixed Khemed force of an armoured recce company of 2 BRDM2 & 2 BMP-2's, an Infantry company of 4 Infantry, mortar and HMG and an artillery battery of 3 on table 152mm guns (represented by some 100mm AT guns). Shown above is the outskirts of town, looking south towards the coast. (I place Khemed as being next to Yemen on the southern coast of the Arabian peninsula). The Marines needed to seize the village and hold it until nightfall on turn 8. Khemed forces would enter from the road to the right in a random order. The very first dice roll of the Americans was a blunder, which set the tone for much of the game on both sides. The Marines rushed to take up positions in the buildings along with the FAO who called in some accurate fire
DAY 1 The Soviet aim was clear- advance across the board, reduce enemy forces but bypass strong resistance and continue the push to Prague. The Soviet forces available were: 224 Motor Rifle Regiment Mech battalion 2 HQs 3 companies of 6 infantry + 3 M3 half tracks AA M14 half-track with quad .50cals Support company of 2 82mm mortars and 1 DsHK HMG Motor battalion As above, but mounted in trucks 2 battalions of T44 tanks. 9 tanks + 1 HQ per battalion. The latest in Soviet armour technology and basically what you would expect a tank to look like if a T55 and a T34 had a baby. Recce- elements of the regimental reconnaissance force- 3 M3 half tracks plus 4 Recce Support T34/85 tanks. In CWC2 these recce support forces are whatever that unit is, in this case, tanks, but with the Recce ability. Artillery- 2 batteries of 3 152mm guns each, 1 battery of Katyusha rocket launchers Regimental Command element - CO, FAO, FAC. There was a pool of aircraft that would be called on, depending on
Initial briefing and scenario details The annual gaming meet up, hosted and curated by Richard Crawley, took place this weekend in the usual delightful environs of Dungworth, on the edge of the Peak District, west of Sheffield and east of the moon.. This year, the theme was an alternative history of the invasion of Czechoslovakia in 1948, following a failed Communist coup. There are better write ups of this scenario elsewhere- Andy Ts blog and Richard Crawley's blog have more background detail of the political and military situation of the Soviet reasoning behind the invasion. Suffice to say, myself and Andy were responsible for the CWC2 game, a move towards Prague by Soviet armour and mechanised infantry against a hasty defensive line of Czech forces in entrenched positions. Below is the Soviet briefing. There was a similar one prepared for the Czech defenders. And here is the initial sketch that I did for the scenario. Apologies for the handwriting and simple
Nice work 👍 I have one of those in the pile of shame
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