Pool System
One of the great things about these games is the pool of aircraft that players provide. Random aircraft are then parceled out at the capricious whim of Richard when successful calls are made. Previous games have seen air and indeed artillery assets commanded at Divisional and Corps level and allocated where deemed most necessary to succeed. Despite my best efforts, the Shackleton was never called on to provide Close Air Support for NATO. But we have plans for Electronic Warfare assets in future games, to add to the Command and Control mayhem. So maybe it'll get a spin then.