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Tidying up

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Whilst getting forces ready for Crisis Point I have also decided to try and sort out some bits and bobs that have been cluttering up my paint station for a while.  6 trucks and 3 recce M3's for the Soviets. I bought some Scotia generic AA machine guns which I wanted to cut down and put in the tracks, but I seem to have misplaced them...  For the odds and sods, I am going to add some transfers to these AV-8 Harrier IIs to add to the USMC MEU Air Wing for their next tour of duty in Khemed.  The M60 tanks will be painted in 80s MERDC to add to a planned Khemed '83 campaign. I've got some 20mm Soviet Infantry to turn into Khemed regulars.  A Vickers Wellesley and a cruiser tank for Side Project no. 47522, an East Africa campaign of British Vs Italians..  How does this compare to others hobby areas? 

Khemed Invasion AAR

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The final battle took place in Area C on the map. A US win would meet the victory conditions.  Turn 1  The Marines began by landing infantry and mortars on the athletics track, securing the LZ and moving to one of the stands (Khop End?!) to overwatch the Old Town.  I allocated 6 potential locations before the battle for the Khemed forces and marked them with a D6 then rolled randomly to determine which force would go where. In the Old Town, a force of armour- AMX30 tanks was poised to spring and ambush. An infantry force was holed up around the Hilton hotel with 2 T62s in support and a third infantry force was located in a small wooded area.  Turn 2 The Marines advanced through the stadium and into the Old Town. The FAC successfully called in and air strike, and F18 with PGM's, however overconfidence and a lucky hot from a SAM shot the Marine Aviator down. Which made me want to then have a downed pilot model with the Marines then having to secure the crew after rando...